Nice game, just a couple things: - the character can rotate and fall sideways on the floor, essentially locking the movement. You should try to lock the rotation or add an unstuck ability - when the player respawns in the air, it can jump immediately and keeps the speed from death (although that is fun sometimes, and may be a speedrun strat) - view of the game seems to be cut - making the jump cooldown based instead of when you hit the floor makes it a bit unresponsive, especially without an indicator
Ty for advice . i wanted to make he can rotate to make it harder , just press r to reload the scene if you rotate thats a part of the game , and ill fix player jumping thanks man!
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beat goes hard bro
Nice game btw! one thing i would say is to lower the jump cooldown but its a really nice concept.
keep it up!
Ty , i made the jump lower cooldown its 2.0
because if i made it like 1.5 the players can glitch the game when they respawn and just spam jump to the next level but ty for advice
Nice game, just a couple things:
- the character can rotate and fall sideways on the floor, essentially locking the movement. You should try to lock the rotation or add an unstuck ability
- when the player respawns in the air, it can jump immediately and keeps the speed from death (although that is fun sometimes, and may be a speedrun strat)
- view of the game seems to be cut
- making the jump cooldown based instead of when you hit the floor makes it a bit unresponsive, especially without an indicator
Still, good work!
Edit: made it to lvl 10
Ty for advice . i wanted to make he can rotate to make it harder , just press r to reload the scene if you rotate thats a part of the game , and ill fix player jumping thanks man!
this is 8 levels only the full game gonna be 50
just :> ( wait the full game gonna be better 100%)